Friday, October 30, 2020


I've had a few people ask me already where I drew my inspiration for Wyrd of the Wolfkin.  It's simple, but almost a little embarassing.

See, I'm a tabletop gamer.  Have been since my first year of college.  But lately I haven't had a game to play in... and one day Arindel, and then Brandr, just sort of happened as I was tooling around with character creation concepts.  

Isn't it funny how that happens?

I already had a world sort of together, put together for another story that never finished, and another book that's still in the wings, waiting for me to get my stuff together and edit.  But that's a different story.

Aside from those characters, Wyrd of The Wolfkin also came out of my love of the Appalachains, various parts of which have been my home for most of my life, and a love of pre-christian Scandinavian mythology.  You can see a lot of those elements there, although as stories develop you might see a few more motifs appear, and the familiar ideas morph and grow as they always do.

Writing and worldbuilding is such a thing alive, isn't it?  You start with an idea, but your fingers find the story that's really there.

What do you think?  I'd love to hear from you.


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